![]() ![]() ![]() You could direct multiple players to the same area to force pvp You could direct players to areas of the map that do not normally have high traffic This would have several potential advantages: ![]() Take em out and I'll make it worth your while." etc. This could also come in the form of events like a phone ringing in the grocery store on Shoreline - you interact with it and Peacekeeper starts talking "I heard the scavs who ****ed my wife are hanging out in the east wing of the resort. The rewards could be similar to dailies, but occur randomly in raids so you have to decide if you want to alter your pathing to complete the dynamic task, or if you want to get out with the quest item or loot you may already have. I hid the package under the stairs in the trailer park" and you have to travel all the way across Customs and look under any staircases til you find a package of C4 (as a client-side loose loot item similar to the golden zibbo, etc) to take out of raid to him. Say you walk up to a Jaeger stash and find a letter inside telling you "I don't want the scavs to find this or all hell will break loose. I think a great addition/alternate-implementation of this system would be to have dynamic quests that occur IN RAID. This system (sometimes) gives me goals I can complete even when I'm playing on a map my friends need instead of the ones where I have primary tasks. With the addition of dailies/weeklies, I feel like I'm still making significant progress even when I'm avoiding the unfun tasks I want to procrastinate on and complete by accident (looking at you, SBIH). In previous wipes, I generally rushed to max traders and burnt out. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |